Making art | Writing code
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Tech Art Consulting

Steven Toh

Currently advising companies on making games look great with a mix of artistic and technical expertise. A technical artist with deep knowledge of the art production process, real-time graphics, and delivering high visual fidelity for games. I love making art, writing coding, and have been a part of making great products at Google VR, Riot Games, Activision, Electronic Arts, Gazillion, Rumble, Green Throttle Games, Blue Goji, and ESC Entertainment (Matrix films.) Based in the San Francisco Bay Area and a UC Berkeley alumni.


Want to work together to build great products? Email me!